![]() ![]() Lowercase and uppercase latters are allowed, as are the numbers 0-9, and also a couple of other characters including the space character. ![]() For the PAL version that I have, the first character of the filename is stored at address 0x80118434, and the eighth at 0x8011843B, in the RAM. Once a file has been loaded and gameplay starts, the file is ready for editing. ![]() Standard ASCII is not used for the filename even though it is for cutscenes and signposts text. The user of the game is allowed to enter a maximum of eight characters for their filename, however, it's actually always eight long since the game program inserts spaces (0x3E) after a name which is shorter than eight letters. ![]()
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